WR Screens

WR Screens

WR screens are great and effective. I’ve been using them for years and know how to maximize their potential.

Against Man or Zone, WR screens can be deadly but not cheesy.

First, just like in real life, most screens are thrown to the short side of the field. You should do the same.

As soon as you snap the ball. Throw it hard to the WR. Sometimes it’s better to let the CPU take control of him after he catches it, it’s up to you.

Most of these screens have a backside Go route so peak at the safeties in Man to see if they come up to exploit them.

All of the screens are designed to go to the right side of the field

If your QB is left handed, it takes him almost one more second to get the ball off.

So instead, just flip the play for your lefty so he can throw to his left side so he can get the ball out quicker.

Regarding HB Screens, these are tough to pull off and only marginally work against Zone so don’t expect miracle. They can work though with good blocking.

9 Comments

  1. Andy

    Good post. I’ll agree that it is better to let the CPU make the catch and start to run because in my experience, often when I catch the ball and try to run, the WR will stutter-step and turn around in place, which causes him to stick in place for an extra second or so and it kills the play, allowing the DB to run in and tackle. My guess is that the CPU is trying to take off to one side and I take control and unwittingly make him run the other way, which causes the stutter-step.

    • Al

      You’re right. I also think QB Accuracy plays a big part as well.

  2. Tim

    Do you use the tunnel screens as well?
    I have not had much success with them while the WR screens work great.
    Is the timing different with them?

    • Al

      Do you mean Flanker screens? The only screen plays I could never get to work consistently were HB Screens.

      • Tim

        They should up in a few formations, but the ones I have been trying to use are from the Ace Empty formation.

        • Al

          There are 6 screen plays that I use routinely, depending on the offense I’m using at the time. They are in the following formations and are WR and Flanker screens: Ace Big Twin WR, Y-Trips, 4WR Trips, and Gun Y-Trips, Trips Over, Trips.

          They is only one WR screen in Es h of those formations so you can’t miss them.

          I don’t use Ace Empty much because I do not like the passing concepts enough to use it.

          • Tim

            Ok, I have done some research. Bubble screens are delay screens instead of quick screens like the WR screen. That’s why they haven’t been working for me.
            They are intended to take advantage of tunnels that form int he defense, esp. when they blitz. I have been playing around with the timing on prtactice mode and the delay isn’t a long one. If I get the timing right, it can be a huge gain. If it’s too early or too late, it’s usually little or no gain. I have to try themn in games and in other formation now, but I think they may be a great way to alow down a blitzing defense.

          • Al

            Yeah timing is everything with screens. I love screens because they go so well in certain offenses, especially in my Al-Raid Offense.

            It’s good to see your using practice mode to its fullest extent. My solution to anything in 06 is to rep a play as many times as need to get the answer.

Leave a Reply

Your email address will not be published. Required fields are marked *