Quarters Coverage Defense

Quarters Coverage Defense

If you have read this site at any length, you know that I love the idea of implementing modern football concepts on NCAA 06.

It is amazing how close we can get to using these new-age concepts and thrive with them in this game.

I want to share with you something that is near and dear to my heart.

We know how much fun playing offense is in NCAA 06, but defense can be a lot of fun too once you settle down on some core concepts that work for you.

I have always liked the idea of having one defensive concept that can basically handle all types of situations.

In the past, my defensive mainstay has been a 4-3 defense with other 4-man fronts to complement this.

In one game I can switch from a 4-3 to 4-4 to Nickel, and sometimes to Dime packages.

There is nothing wrong with this idea as I have fielded top 5 defenses across the board in the past with this philosophy.

The problem with this, at least for me, is that this defense is complex in which I had to use a ton of plays from all sets to succeed.

I also had to recruit more heavily on that side of the ball due to having to play so many formations and personnel groupings. I needed depth at every position to succeed.

Those days are over for me now due to a new and much simpler philosophy.

I want to share this philosophy with you in hopes that it will help you as much as it has helped me. This philosophy is called the Quarters Coverage Defense!

Have you ever wondered why Michigan State has been a consistent top 10 team over the last few years?

Current Pitt head coach Pat Narduzzi (former defensive coordinator at Michigan State) made the Quarters Coverage Defense into perhaps the most popular defense in football today.

And guess what, you can use this defense and flourish with it in 06.

I have been using this defense for the last couple of years and I haven’t looked back.

Let’s take a look at the basics and reasoning as to why I switch my defensive mentality to this defense.

Quarters Coverage Defense Basics

I love this defense because I can basically use the same play from the same formation against any type of offense and thrive with it, as long as I have the personnel to do so (which is true with any defense really).

I guess you can use any type of line front but I, along with Coach Narduzzi, prefer strictly a 4-man front.

What sets this concept apart from most defenses is that it contains multiple concepts within one play. It is basically a defensive version of the PA Read.

The image above is a great visual of what Quarters Coverage is all about, at least at the real football level.

Here are some points about the defense with regards to stopping the pass:

  • The safeties are the most important players in this defense. Basically, they are responsible for the inside receiver on their side of the field (slot receiver, TE, etc.) only if that receiver goes deep in any way. If not, then he helps his CB cover his WR.
  • CBs are to shut down their WR with help from his nearby safety if needed, but mainly plays deep coverage, even though they start out in bump and run.
  • OLBs cover the flats where the CBs were originally at.
  • MLB handles anything this in the middle of the field, above or beneath him.
  • The D-Line goes after the QB

Here are some points about the defense with regards to stopping the run:

  • Since the safeties are normally positioned 10 yards from the line of scrimmage, the defense can basically show a nine man front!
  • Read the previous statement.

Pre-Snap Adjustments

Now what I said above is all well and good and it helps to understand the basics of the defense, but we want to implement this entire scheme in NCAA 06.

The play that we will use for 90% of our defense is 4-3 Cover 4 Zone.

First, you need to know how to get your defenders in position before every snap.

Don’t worry, after awhile you will be making these adjustments in your sleep.

After you select a play on defense, you players go to their default spot, CBs five yards off the line, no shifting by either the LBs or the Line, that sort of thing.

In order to make this scheme work, we have to make some adjustments every time.

Hare are your only pre-snap adjustments you have to make:

  • Triangle/Y, Down on the D-pad (to bump and run your CBs)
  • Triangle/Y, Right on the D-pad (to shift your OLBs to the slot receivers, if any)
  • L1, Left or Right (to shift your D-Line to the strong side, if any)

These three steps set your players up in their base alignment.

Here you will see I have made all of three adjustments before the snap. I bumped up my CBs. I shifted my OLBs to cover any slot receivers, and I shifted my D-Line to the offense’s strong side.

Remember that the play we are using is Cover 4 Zone. If you did not control any of the players, all four secondary players will drop in Cover 4 and your LBs will be in basic zone coverage.

Your left CB might not be over his WR but he is designed to cover deep so it will not matter.

Which Defender Do I Control?

Here is a general idea of who to control in which situation:

  • SS – against heavy run teams or a team with a high impact HB, for run support. Also, since not as much happens on the deep right side compared to left, controlling the SS is your safest option. If you feel good about your open tackle skills, the FS is fine to control too.
  • Grass-side OLB – control him if you face a pass heavy team that likes to throw a lot of short stuff, think West Coast teams and Air Raid attacks. The AI Doesn’t do a great job of covering that much field so controlling him works in this situation.
  • CB – only on plays where no receiver is on his side of the field (will be explained later)

Now let’s go over the main situations and how to handle them.

Safety Responsibilities

On pass plays as a safety, you either defend the slot if he goes deep in any way or help your nearby CB defend his WR.

While controlling the SS, I notice that the slot receiver is cutting in so I can let my LBs take care of him while I help my CB.

In this play I notice the offense in the I-Formation and expect them to run the ball. I can bring my safety up for support (or not, your choice).

They do decide to run but thankfully I moved my safety up to make the play.

Covering the Flats with the OLB

Here I decide to control the grass-side OLB to cover the flats better. If the offense has been continuously attacking the short field, I will continue to control the grass-side OLB.

The QB decides to throw it to the flat but I am there ready to pounce on it.

I love defending pass heavy teams that throw short stuff because I just dare them to throw it my way.

Sometimes the game recognizes that your defender may be out of place and will throw it your way. If you feel confident in your open field skills, then go nuts with your OLBs.

Special CB Situation

The only time you should be control a CB is when the offense has no WR on either side.

What Coach Narduzzi likes to do in this situation is run a Cover 2 on that side while maintaining the basic Cover 4 assignments everywhere else.

Notice that the defense is in a Twins set with no WRs on the right side.

In this situation I control that CB and cover the flats on a pass play while supporting the run at the line of scrimmage.

The offense decides to run to my side with an option play by my controlling CB is ready to stuff the run.

Can I Run This Play On Every Down?

You can but you don’t need to. I can run this play/scheme on all first and second downs without a hitch, but even Coach Narduzzi likes to switch it up from time to time.

On third downs when he wants to really get after the QB, Narduzzi loves to throw crazy blitzes at the offense.

You can pick your favorite blitz schemes and have fun with it.

Against teams with running QBs, you might want to control one of your LBs more than usual, as a spy basically.

There have been games where I ran this scheme 100% of the time with great success, other times less than 75%. Just use your best judgement.

Sometimes, the best plan is to simple dial in on the impact players. The AI in the game is good about trying to get the ball to their playmakers so plan accordingly.

Personnel

One the big reasons why I love this defense is how simple it is to recruit to the scheme.

Before I mentioned how my previous defense needed considerable depth at a lot of the positions.

This is not the case with Quarters Coverage. This defense needs specific players to do specific things, but since we are only dealing with one personnel grouping, this simplifies our recruiting quite a bit.

Let’s run down the basics of what I like to have in the defense.

  • Safeties – AWR, SPD, Height, TKL. Since your safeties are the most important guys in this scheme and have tons of responsibility, you need smarts, wheels, and decent tackling ability (in that order). They have to cover a lot of grass and since you can only control one at a time, it is imperative to get smart players. Just recruit these guys from their normal safety pools.
  • CB – AWR, SPD, Height. Your typical CBs work here but make sure your CBs are tall or can at least jump really high. You don’t know how many times these guys can save your hide by tipping balls.
  • OLB – AWR, SPD, TKL. I actually prefer to recruit from the SS (preferably strong and over 200 ponds) pool since these guys are usually much fast than any regular OLB you find. Again, these guys have a lot of responsibility and need to cover ground in a hurry, so speed is imperative here. If you can find an OLB that runs a 4.5 or better, than by all means go after him too. Otherwise, get big strong SSs that can run some.
  • MLB – AWR, SPD, TKL. Get these guys from your MLB pool. There are plenty of them out there that are big, fast, and smart.
  • DE – AWR, SPD, TKL. Since you will be in a 4-man front exclusively, it helps to have guys who can run around big tackles. I like getting these guys from the LB pool, especially at MLB. MLBs in this are perfectly designed to play DE in 06 due to their size and strength, which more often than not is better than most of the true DEs anyway.
  • DT – Weight, Height, TKL. Get the biggest, strongest, baddest DTs you can find, period.

You will notice a theme with most of these positions. Awareness and Speed really matter in this defense and it is imperative that you recruit to those things.

Since most of your defenders have multiple responsibilities, it helps that they are smart and your players can handle it mentally.

Finally, look at the prospects’ squat numbers to determine how good their tackle rating will be.

Final Thoughts

I absolutely love the Quarters Coverage defense. It is one play with my concepts underneath it that can handle any situation.

Recruiting is simple since you need specific players but a not a ton depth to execute it since you are only using one personnel grouping.

The only downside to running this scheme in 06 is that when you control one safety or one OLB, you cannot control the other.

Thankfully, the default assignment for these guys is good enough to where it won’t matter much since you are basically in a prevent defense anyways.

This will take quite a bit of practice to lock down your pre-snap adjustments and to know your reads post-snap, but please do not give up on it.

Trust me, you can a dominant defense with this scheme if you give it enough time.

Go online and read some more on the defense itself.

There are tons of material out there that cover this in much greater detail and can shed more light on certain aspects of the defense that I may have failed to cover.

Practice controlling different defenders and see what you are most comfortable with.

And who’s to say you can’t run this scheme from the 3-4, Nickel, or Dime?

Make defense fun again with Quarters Coverage Defense!

If you have any questions, please don’t hesitate to ask.

24 Comments

  1. Tim

    I have been using this with nickel and dime against impact QB’s and it works great. I no longer have to blitz most downs and hope I get to the QB in order to prevent them from picking me apart. I haven’t tried it with the 3-4 yet, but on 2nd/3rd and long it might help to have another LB in coverage.

    • Al

      That’s great to hear, especially that you are experimenting with the concept from different sets. It has been my base concept for a long time. It is the only concept that can defend everything. As long as you don’t panic when it doesn’t work from time to time and stop using it then you’re good to go. Quarters always works itself out.

      Let me know if you have any questions!

  2. Tim

    I do have one question. Do you need to shift the line to the strong side? Doesn’t that leave you open to a weak side run, esp. an option play.

    • Al

      It depends on the offense. Against a pro style running team, I tend to shift to the strong side, but if they continue to run to the weak side then I will not shift period.

      Against pass heavy teams, I like to shift to the weak side just in case they run play action and my DE can get around the edge.

      You just have to pay attention to the offense’s tendencies.

    • Al

      And against option teams, pinch and spread shifts can be effective.

      You have 5 shifts to work with, but when in doubt, I go strong side against run oriented teams. That’s what coach Narduzzi likes to do and it works for me.

      It’s all situational though.

      • Tim

        Thanks for the info. I am continuing to play with this defense. I just played a top-25 Iowa team with an impact back and WR. I used this defense out of the 4-4 mainly to control the back. It was a shutout with Iowa having 79 total yards. I even used it out of the 3-4 twice and ti worked great. I love the concept and have been quite surprised on how well it works against the run. Thanks, I love your site.

        • Tim

          I am fairly new to NCAA 06 and have struggled with controlling defensive players. I will either control a DE or let the computer handle the defense. I occasionally will control a LB. Any advice on controlling a defensive player?

          Also, I played a team with an impact RB and they lit up my defense to begin with. The RB had 100 yds after only 3 carries, but I stuck with the principles and he did not get 200 yds and i won the game. I learned that even with a 4-4 the defense can give up a big play, but I also learned that while a nickle quarters defense works well against an impact QB, do not use it against an impact RB.

          • Al

            (Note that this advice is from a 4-3 standpoint) I think in order to get the full value of quarters coverage, you need to learn how to control a linebacker, a safety, and a corner. For the linebacker (mainly an OLB) they are supposed to cover the flats. The CPU doesn’t do the best job of covering their side of the field with the OLB. I like to control the OLB who has more grass on his side. The short side OLB doesn’t have enough field to cover for this to be an issue. Your opponent will always notice if the player you control is out of place in any way. Because of this I will control the grass-side OLB and try to bait the QB to throw it my way. It is high risk/high reward but it’s all worth when you can shut down one side all buy yourself.

            With safeties, I like to control the SS, the one on the right. The CPU doesn’t throw it to the deep right as much as the left, mainly due to their best WR being on the left side most of the time. I would also control the corner where there are no WRs on his side. The safety and corner on that side automatically have cover 2 responsibilities. The safety will already cover the deep boundary so you should control the corner and cover the flats and for run support. For run heavy teams, I think it is ok to control a lineman so you don’t mess up your gap assignments like you would with a LB.

            To sum up: against pass heavy teams that throws a lot of short stuff, control the grass-side OLB. If no receivers are on one side, control that CB to cover the flats for cover 2 purposes. Control the SS to just get your feet wet and move up or away from the line depending on the offense (run heavy or pass heavy).

            Regarding formations, it is good that you are using different ones. I would do the same IF I knew my best 11 players were nickel, dime, 4-4, or 3-4 suited. That is why I recruit to the 4-3. For simplicity and consistency. The 4-3 gives me everything I want in my defense: a four man front and speed in the back 7 which is attainable through recruiting.

            You also did right by staying the course with the HB. Just stick with quarters and it will work itself out. Most players would panic in your situation and go to something else.

            In the end, just try to contain their impact players. Quarters does this as good as anything I have ever used.

  3. Tim

    You have commented several times in the past that you have trouble with impact players, esp. HB’s, so I want your thoughts on what I have been doing on defense.

    First off, I love the quarters concepts, but sometime impact HB’s can take advantage of it. So, if I am against an impact QB, I run quarters, mixing in some 4-4 (cover-3) and 3-4 versions of it based on the situation because they have better short zone coverage.

    If I am dealing with a impact HB, it depends on whether he mostly runs to the outside or inside. If he is an outside runner, I use a cover-3 4-4 version of the quarters defense. It gives up an occasional longball but the extra LB helps with the HB.

    If he is running mainly inside, I have been using a cover 1 scheme with tight DB coverage that seems to keep the offense in check unless the QB is really good. With 1 or 2 WRs, I will run the cover 1 out of the 4-4 which blitzes an MLB up the middle to pressure the QB and shut down the RB. If they have 3 WRs, I will run the tight cover 1 out of the nickel package or use the 4-4 cover 3 depending on the situation. When they have 4 WR’s, depending on the down and distance, I will use either a dime cover 1 or the quarters out of the 4-4, 4-3 or 3-4. If there are 5 WRs, it is the quarters out of the 4-3 or 3-4.
    Again, I give up an occasional long pass, but the RB is contained. I also get a decent amount on interceptions.

    If the impact HB varies where he runs, I vary the defense based on situation.

    I know this is a lot of detail, but it has worked well lately for me. One not, my teams currently have two impact LBs which may make a difference.

    Any thoughts you have would be appreciated.

    • Al

      Regarding impact HBs, regardless if they are a powerback or scatback, I used to run a 4-4 Cover 1 Man with one of the MLBs blitzing up the middle. I would control him so I can have freedom to adjust. It worked fine and still use it from time to time. One I learned about Quarters Coverage, I completely switched over. Now when I face an impact HB, I stick with 4-3 Quarters (I’d rather have the extra linemen than a LB). I just stick with the scheme and over the course of a game I do a good job of containing him. Lastly, If my Quarters isn’t slowing him down, then I will move the secondary up to have everyone 5 yards off the line. This is done by pressing Triangle and Down again after you do your normal Quarters shifting like I taught in the post.

      Regarding impact QBs, they recognize blitzed really well. The last thing I want him to his to scramble. So I run basic zone stuff (Quarters now) and if he does scramble then there is usually a defender there in the area where he will run. When that doesn’t work I create my own spy with the DE on the right. Most CPU QBs want to run to the right so I will control my DE and wait on him to run.

      Now my favorite unit is the 4-3 but I always go by what talent I have. If my MLBs are better than my DTs then I will gladly go with a 3-4. A lot of times I might have my 3rd CB be better than one of my LBs. Then I would go with Nickel as my base.

      Always put your best 11 guys on the field as much as you can, offense and defense. Nobody is watching film here so if your best 11 on defense is the Nickel than play Nickel most of the time. If your best 11 on offense is 21 personnel than follow suit.

      If I was loaded everywhere then I would use multiple packages like I do. But as always, Quarters is my base defense since, at least for me, can stop anything over time.

  4. jack mayo

    Against any passing team use the 3-3-5 and formation sub your fastest linebackers. This is gold. I like to put my 6’7 corner at mlb and control him. He gets like 4 reflections a game cuz his catch is 59.

  5. Jeff

    This article got me thinking more outside the box, but not about the quarters defense, but your comment about recruiting MLB’s to play as your DE’s. You’re right, based on the bench/squat stats, MLB’s are far superior to DE’s…..I wonder if you’re onto something, like I need to think more about converting players in the offseason. I know you’ve warned about not doing it to true freshmen because it messes with their numbers….but I wonder if you can make the position switch after a freshman’s redshirt season. Either way, this really opens up some options.

    • Al

      Yes, you make the switch after their freshman year. A LB to a DE is a good example but I’ve also seen HBs moved to FB to work the same way.

  6. Jeff

    Right, if I wanted to make a killer triple option attack, switching your best bruiser at HB to FB is a must. I find myself trying to make every reason to hand it to the B-back when I practice it. The counter triple option play with that extra 0.5 secs to read the line is beautiful. One of these days I need to fully commit to the option offense, it sounds like a blast when you have the pieces.

  7. Jeff

    If there is one topic I’m thankful I learned from you, it’s the idea I can run a base 4-3 (or 3-4 for that matter) no matter what formation the offense goes in….and have huge success. I used to think you HAD to match a CB to every WR….and in a man-defense, you would. But if you just stick to a zone scheme on passing plays your LBs will do the job. And you still get great run defense in the event they run it out of spread, because you still have 7 in the box.Makes recruiting so much easier too.

  8. chris

    I run quarters as my base from the 4-2-5. The play has a DE that covers the flats so I get a ton of coverage sacks even with the 3 man rush. I flip the play depending on the field/boundary split or if there is an overloaded OL formation. I find it to be a great run stopping defense as well because you can formation sub your safeties depending on the type of offense you’re playing against and if they have an impact HB. Also the DE that covers the flats stays home and can hold backside contain against a good HB.

    • Al

      I would like to dabble in the 4-2-5 someday.

  9. Kenny

    I have to admit it I’m a noob I’ve played these games in the past might not of played them on heismen level or adjusted the lame sliders. I really enjoy practice this time though offense was good but practicing on defense seems hard! I can’t make adjustments before ai snaps the ball! Do I just need more practice? Or should I practice in play now then then try practice mode tater? Any advice for a noob like me on any aspect of the game would be appreciated! I just practice and learn plays and try to learn gp mechanics. I would like to start a dynasty but I’m nervous and keep practicing.

    • Al

      It’s much harder to practice defense because you can’t control the snap so you may not have time to make your pre-snap adjustments. Quarters is a perfect example of this because it has a few of those. I suggest either get a second controller so you can control when the offense snaps it or just practice your pre snap stuff until you get real quick with them. It shouldn’t take more than a second anyways to make those adjustments.

      Both practice mode and play now work well. You can also control both defenses in play now, just switch teams between possessions.

      • Kenny

        I’ll try play now they seem to take more time to snap the ball especially early in game. I do have a few controllers in strorage. For back ups unopened so maybe I’ll try that. Any sdvice for an offense? Unlike most people that like to pass I like to run the ball a lot! But I think that it depends on the talent of the team? Right?

        • Al

          There are so many types of run-oriented offenses out there to choose from. You can make them real deep/complex or as simple as you want. You have to decide what type of offense you like to watch or interests you and go from there. Then you try to take that offense and fit it to your personnel every season. You can also force your scheme on your players but your success may take a little longer. It all depends on which team you go with.

          • Kenny

            Thanks I’ve been practicing your power shoot offense since I’m new at actually practicing and having a game plan instead of just choosing I of the 3 plays I feel comfortable with plus power shoot was easy to remember only about a half a dozen plays. But I’ll be digging deeper into all your offensive play schemes. And look up stuff on Google thanks for the advice when I watch and read your stuff. It’s easy to understand you’re like the John Madden of NCAA ’06!

          • Al

            Thanks for the kind words. Hopefully my blog, books, and videos will help.

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